Art and animation for games, made by hand in Bristol.
We're Emberlane, a studio of about sixty artists, animators and the odd programmer. We do outsourced art for other developers and, slowly, we're making a game of our own.
Outsourcing
We slot in alongside your art team, not instead of it.
Most of our work is for other studios, under NDA, and that's why the pieces above are our own studies rather than client shots. Projects range from a few weeks of concept work to multi-year animation support.
We're happiest in stylised and painterly art directions, but we do realistic work too, and we'll say honestly if something isn't a good fit.
- Concept art and visual development
- 2D illustration, UI art and icons
- 3D characters, props and environments
- Rigging and technical animation
- Gameplay and cinematic animation
- Art direction support and style guides
Our own game
Cinderwick
A small team inside the studio has been working on Cinderwick, a hand-animated adventure about a lamplighter in a town that's forgotten how to stay lit. It's early and the release date is "when it's done".
Have a project in mind?
Tell us what you're making, roughly what you need and when. We usually reply within a few working days.
New work: studio@emberlaneinteractive.com
Joining the team: careers@emberlaneinteractive.com — portfolio links, please, not attachments.